Magical Girl Cafe

HomePortalFAQSearchRegisterLog in
Log in
Log in automatically: 
:: I forgot my password
 Our tumblr
Activity Helpers!
Latest topics
» Debate: Is Kish more of a Stalker in the anime or in the manga?
by Sakuranbo Mon Oct 15, 2018 11:35 pm

» Kisshu... a rapist?
by Sakuranbo Mon Oct 15, 2018 11:20 pm

» Mew Mew a la Mode
by Sakuranbo Mon Oct 08, 2018 5:02 pm

» Favorite TMM Episode?
by Sakuranbo Mon Oct 08, 2018 4:49 pm

» Flowering Heart
by Sakuranbo Wed Oct 03, 2018 9:02 pm

» Wedding Peach Animerica article
by Sakuranbo Wed Oct 03, 2018 3:41 pm

» I'm here
by Sakuranbo Tue Sep 18, 2018 11:05 pm

» Shamanic Princess
by Sakuranbo Wed Sep 12, 2018 2:36 pm

» Sailor Mars/Rei Hino: Character Discussion
by Sakuranbo Sun Jul 29, 2018 12:06 pm

» What You're Watching/Reading Right Now?
by sailorpandabear Sun Jul 29, 2018 5:56 am

Who is online?
In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest


Most users ever online was 32 on Wed Apr 02, 2014 9:57 pm
Magical Girl Sites

Non Magical Girl Sites

Share | .

 Pokemon Red and Blue: An Essay.

View previous topic View next topic Go down 
Magical Girl
Magical Girl

Posts : 1052
Coffee Beans : 2094
Join date : 2013-10-20

PostSubject: Pokemon Red and Blue: An Essay.   Mon Sep 15, 2014 2:53 pm

So today I had a random thought. I look back and I think to myself "What made Red and Blue Versions more enjoyable to me than the later ones? And I came up with a few  conclusions that I just wanted to incoherently ramble about.

Maybe it's just because I was a lot younger back then and susceptible to such things, but Pokemon Red and Blue Versions feel more like "This is you. You are starting your adventure." Whereas later games feel more like you're playing as a character and guiding THEM on THEIR adventure. This is part of the reason why I've started playing as the female characters in these games (That and Lucas's stupid hat).

But with R/B the character design is fairly minimalist, the story is pretty minimal, so it feels more like it's just your daily life in the Pokemon world. Later games have complex plots involving saving the world from total destruction, but back then the villainous team was more relatable to real life. They were just a criminal gang whose main goal in life is to make a profit through nafarious means. So it feels less like you're a hero, and just an upstanding citizen doing what's right.

Then of course there's Cubone. When you find out that the Team Rocket killed its mother, it's... real. There's no other way to describe it. It's not cartoony and over the top in any way, like when Team Galactic bombed the lake and you have to navigate the dry lake with dozens of Magikarp flopping around you. It's one of those things that can easily be applied to real life tragedies, especially if they involve gang related violence.

Even the Pokemon themselves seemed realistic in their sprites. Their sprite designs are a lot less cartoony than in recent games. You look at Kakuna and you think "That is a creepy bug." just as you would any creepy bug in real life. Even newer designs of Pokemon tend to be colorful and cartoony enough to make one think "It's a character akin to Mario and Sonic." Rather than the real life big catching adventure the series was inspired by.

Even legendary pokemon don't seem as natural nowadays. Many of them are given a context and backstory that you hear about well before you encounter them. But back in the old days? You're walking through the ruins of a power plant and THIS BIG SUPER POWER LIGHTNING BIRD OUT OF NOWHERE WHAT THE HECK IS THAT!?

It feels like a phenomenon, like you're walking through the forest and all of a sudden a Sasquatch appears before you.

Then of course there's the nostalgia and general fact that they were the first time we'd ever gone on such an adventure. By the tenth time you play a Pokemon game you already know so much of what to do and how the world works. You see a Bellsprout and you're immediately aware that it  can do stuff like wrap and sleep powder, especially if you study its movesets beforehand.

Of course back in the day you couldn't see what moves a pokemon learned or how strong said moves were. It was all a giant gamble. You can't just pick up a ferret and say "This little guy will learn to Bite in two weeks. It'll be this strong."

I want to say NPC roadblocks were less contrived back then, but we never did find out why the thirsty guards are blocking the path to Saffron. Maybe they were bribed/threatened by Team Rocket? At least it's not just a bunch of people dancing for no reason who claim they'll disappear some day, for no reason.

And of course for those of us like me, age is a factor. I think I was around 13 when I got my first copy of Blue Version, and the protagonist was a ten year old. Not far off but still you can fit yourself in that position, especially with the minimalist sprites and design for the player. 

Now that I'm easily older than most of the gym leaders in these games it doesn't feel quite the same. It doesn't have that feeling of being immersed in a strange new world, set on a journey of growth and self-discovery. It's more like playing a Mario game. Maybe you can relate to Mario, but he's clearly his own character.

And thus concludes this utter nonsense I typed out while woozy and exhausted from yard work. So yea, nostalgia is a factor.
Back to top Go down
Mew Ami
Cafe Owner
Cafe Owner

Posts : 5807
Coffee Beans : 13009
Join date : 2012-06-30
Age : 28
Location : La La Land

PostSubject: Re: Pokemon Red and Blue: An Essay.   Tue Sep 16, 2014 1:56 pm

I started with yellow, but I really didn't fall in live with pokemon until Gold and Silver. By then I knew what I was doing. I enjoyed gen 3. Gen 4 was men to me. Then gen 5 rekindle my love for pokemon.

Love  Chat De Lune's Forum Wife  Love   Cool Miakemi's RL BBF Cool
Back to top Go down
Best Friend
Best Friend

Posts : 128
Coffee Beans : 156
Join date : 2013-11-19
Age : 22

PostSubject: Re: Pokemon Red and Blue: An Essay.   Wed Sep 17, 2014 10:54 am

My first experience (TV show aside) was with Pokemon Crystal at about 8 or 9 and I only got around to playing Blue a little while afterwards. Although I've never really thought of the character I play in Pokemon as literally being me so I can't relate. That being said the only time I've picked the girl so far is my first playthrough of Saphire because I was really getting into the TV series at the time and I thought the idea of playing as May was pretty cool.

I don't have a 3DS so I haven't play XY but from the first 5 Generations the only one I didn't enjoy playing was the Gen 4 main games.
Back to top Go down
Magical Girl
Magical Girl

Posts : 565
Coffee Beans : 698
Join date : 2013-11-24
Age : 29
Location : The Moon (plz send air!)

PostSubject: Re: Pokemon Red and Blue: An Essay.   Sun Sep 21, 2014 9:16 am

I started with Blue when I was in forth grade (I think we were planning for a long summer trip so I was allowed to get a game-boy game).
I remember when I heard the premise of "You need both games to catch them all - there are 150!" I thought they split it halfway and put 1-75 in Red and 76-150 in Blue (So I went with the game that had more powerhouses cuz it would be easier to beat XD) 

But anyway, I don't remember what it was, but I was engrossed in that game XD
Back to top Go down
Sponsored content

PostSubject: Re: Pokemon Red and Blue: An Essay.   

Back to top Go down

Pokemon Red and Blue: An Essay.

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

» Pokemon Red/Blue Rom Randomizer
» Pokemon Red/Blue Review
» Pokemon Blue Chrome has a Demo
» Pokemon 5th Generation Sneak Peek!
» Hi im looking for some pokemon for my pokedex

Permissions in this forum:You cannot reply to topics in this forum
Magical Girl Cafe  :: Cafe Magical :: Tea Time :: Video Games-